I've started try some more Android projects recently. I'm pretty confident in my abilities to create form based apps. They might not be very pretty, but they are functional. I wanted create something more FUN!
Any idiot programmer can understand the basics of creating forms, submitting forms, and manipulating data. But to REALLY be a useful apps programmer, I'm going to need to know how to manipulate graphics to create a good user interface. Once you know how to manipulate graphics, you're on your way to developing mobile app games!
I wanted to divide the app screen up into 9 squares, and then have the squares change colors each time you tap on it. I thought it might be a fun little app to keep my daughter entertained. Little did I know that with my limited " android-canvas" experience, this was a very difficult task to achieve. So I went back to square one, and looked up some nice 2d graphics tutorials.
Here are the links to what I found.
This "Playing with Graphics in Android" tutorial is very easy to understand. What I like most about this tutorial is that I can see how each step in the tutorial can apply to future apps I might want to write. I'm on part 6 of the tutorial so far and I haven't found any bugs yet.
playing with graphics in android part1
This link goes to a website about how to write/design "game loops." I think the name itself is pretty self-explantory. Anyone who wants to write a good mobile-app game is going to want to know how to design a good game loop. This website is written by a game programmer who promises to enlighten you with his insight.
Dewitters Gameloop
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